Students research, report on, and emulate inventors using these resources.
- Grades: PreK–K, 1–2, 3–5, 6–8, 9–12
Students build their own compasses to learn about Chinese inventions in this lesson plan.
In this activity, children will use planning and problem-solving skills to create an original invention.
Use this lesson plan with the Famous African American Inventors activity to teach students about African Americans whose innovations directly impacted culture and society.
Ask students to compare an early bicycle with a modern one to discover how inventions are made of many smaller inventions, and how and why bicycle design changed. This lesson plan includes reproducible worksheets.
Children use the scientific method and problem-solving skills to explore tools and machines. They observe how things work, and experiment with ways to solve a problem. Great activities for summer learning.
Students gain knowledge about simple machines through an Internet Web quest that will apply to all three lessons in the unit.
Students will utilize higher level thinking skills by formulating new applications for simple machines in an original invention that solves a common problem.
Books and Booktalks
Read or watch this video booktalk to invite students into the world of Hugo Cabret, a world of mysterious mechanisms, silent movies, unexpected friendships, and startling endings.
Introduce students to author Mark Teague's The Doom Machine, a tale about aliens, an eccentric inventor, and a boy who can fix any engine.
These resources will add excitement to the classroom library while reinforcing knowledge of simple machines and their purposes.
Teach students about Chinese inventions in science, technology, textiles, and the arts through hands-on exploration.
Students explore the history, science and adventure of humankind's journey through the air. They build their own virtual planes, write newspaper articles, createa timeline, and more.
Interactive Whiteboard Activities
Students discover famous African Americans whose inventions have changed the worlds of medicine, technology, and transportation.
No time to make an inventions center? Just add a few great questions to your existing centers!
A guide to inspiring your "inventors" to think creatively and problem-solve
What are simple machines and how do they make life easier? Students find out with this four-step activity hosted by the “Dirtmeister.”